2015年11月18日 星期三

一位元加法器行為模式設計與測試

module test_adder1;

 reg a,b;
 reg carry_in ;
 wire sum;
 wire carry_out;

 adder1_behavorial A1(carry_out, sum, a, b, carry_in);

 initial
  begin

    carry_in = 0; a = 0; b = 0;
    # 100 if ( carry_out !== 0 | sum !== 0)
                $display(" 0+0+0=00 sum is WRONG!");
              else
                $display(" 0+0+0=00 sum is RIGHT!");
    carry_in = 0; a = 0; b = 1;
    # 100 if ( carry_out  !== 0 | sum !== 1)
               $display(" 0+0+1=01 sum is WRONG!");
              else
               $display(" 0+0+1=01 sum is RIGHT!");
    carry_in = 0; a = 1; b = 0;
    # 100 if ( carry_out  !== 0 | sum !== 1)
               $display(" 0+1+0=01 sum is WRONG!");
              else
               $display(" 0+1+0=01 sum is RIGHT!");
   carry_in = 0; a = 1; b = 1;
    # 100 if ( carry_out  !== 1 | sum !== 0)
               $display(" 0+1+1=10 sum is WRONG!");
              else
               $display(" 0+1+1=10 sum is RIGHT!");
    carry_in = 1; a = 0; b = 0;
    # 100 if ( carry_out  !== 0 | sum !== 1)
               $display(" 1+0+0=01 sum is WRONG!");
              else
              $display(" 1+0+0=01 sum is RIGHT!");
    carry_in = 1; a = 0; b = 1;
    # 100 if ( carry_out  !== 1 | sum !== 0)
               $display(" 1+0+1=10 sum is WRONG!");
              else
               $display(" 1+0+1=10 sum is RIGHT!");
    carry_in = 1; a = 1; b = 0;
    # 100 if ( carry_out  !== 1 | sum !== 0)
               $display(" 1+1+0=10 sum is WRONG!");
              else
               $display(" 1+1+0=10 sum is RIGHT!");
    carry_in = 1; a = 1; b = 1;
    # 100 if ( carry_out  !== 1 | sum !== 1)
               $display(" 1+1+1=11 sum is WRONG!");
              else
               $display(" 1+1+1=11 sum is RIGHT!");



             

    $finish;


  end
endmodule



module adder1_behavorial (carry_out, sum, a, b, carry_in);
 input a, b, carry_in;
 output carry_out, sum;
  assign sum = (a^b)^carry_in;
  assign carry_out =  (a^b)&carry_in|(a&b);
endmodule

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